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Removed sc_spacewalk from mapcycle. After seeing this map in the BaseQ event, the doors take a long time to open and it's often very confusing to play.
Temporarily removed bb_blackwhite from mapcycle. As well as the above, after seeing this map also in the BaseQ event, the spawnpoints are very few, which causes other players to die on top of them. I will try to solve this with bspguy later.
Reduced Spy speed to 250 and decreased Skrunks health to 200.
Also, I would like to implement in the future a tiny AMXX plugin to print in the chat who grabbed the chip (with the player's name and team color). And another thing I have in mind is to add NULL brushes on bb_fling, mainly to limit spies from reaching the beacon of the teams so quickly and to prevent players from reaching high places.
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